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AI Insights · Timothy · July 2021

Top 5 Planes Games Performance in Italy Q2 2021

Explore the performance of the top 5 planes games in Italy during Q2 2021, including trends in downloads, revenue, and active users.

Top 5 Planes Games Performance in Italy Q2 2021

During the second quarter of 2021, the top planes games on a unified platform in Italy showed varied performance across downloads, revenue, and active users. Here's a detailed look at how each app fared, based on data from Sensor Tower.

1945 - Airplane shooting game experienced fluctuations in all key metrics. Weekly revenue peaked at approximately $8.3K at the end of March but saw a downward trend, ending the quarter at about $4.1K. Downloads started strong with nearly 17.3K in early April but gradually decreased to around 9K by the end of June. The game maintained a relatively high number of weekly active users, starting at 76.3K and ending at 66.4K.

Airport City Manager Simulator showed a mixed performance with its highest weekly revenue reaching $6.9K in mid-May. Downloads fluctuated significantly, starting at 4K but dropping to as low as 502 in early May, then slightly recovering to 1.5K by the end of June. Active users also varied, peaking at nearly 12K at the end of March and ending the quarter at 7.1K.

HAWK: Airplane Space games saw its weekly revenue peak at around $5.2K in mid-May, showing some volatility throughout the quarter. Downloads remained relatively low but steady, ranging from 200 to 500 per week. Active users slightly declined from 1.9K at the end of March to 1.5K by the end of June.

RFS - Real Flight Simulator had a modest performance in revenue, peaking at approximately $1.4K in early April and late June. Downloads were low but stable, hovering around 150 to 250 per week, with a notable spike to 759 in late April. Active users showed a small decline from 1K at the end of March to about 900 by the end of June.

Airline Commander: Flight Game showed consistent trends with a peak revenue of $2.3K in early May. Downloads were higher than its peers, starting at 4.5K at the end of March and gradually decreasing to around 1.6K by the end of June. Active users saw a steady decline from 19K at the end of March to 11.9K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021